Welcome!

SDN Journal Authors: Liz McMillan, Elizabeth White, Pat Romanski, Greg Schulz, Jerome McFarland

News Feed Item

Global Game-Based Learning Trends Industry

NEW YORK, March 27, 2014 /PRNewswire/ -- Reportlinker.com announces that a new market research report is available in its catalogue:

Global Game-Based Learning Trends Industry
http://www.reportlinker.com/p02052133/Global-Game-Based-Learning-Trends-Industry.html#utm_source=prnewswire&utm_medium=pr&utm_campaign=Toy_and_Game

'Games have been popular means for generations to build knowledge, skills and concepts. People have been playing popular games such as Yahtzee, Scrabble, Mastermind, Monopoly and Clue for developing maths, spellings, strategy, money and problem-solving skills, respectively. Game-based learning is an advanced approach for learning things by using computer-based game technology in order to offer interactive as well as enriching experience to learners. '

The report analyzes and presents an overview of Game-Based Learning market worldwide. Supported with 5 market data tables, the report provides a review of market trends, growth drivers, and strategic industry activities of major companies worldwide. The report further discusses about various types of Game-Based Learning including Edutainment Games, Training Simulators, and Serious Games. In addition, 105 companies operating in the Game-Based Learning arena worldwide including 7Seas Entertainment Ltd., Apple Inc., BlackBerry, BrainPOP, Game On! Learning, Gameloft, GNSE Group, Microsoft Corp., and others are profiled.

1. GAME-BASED LEARNING - AN OVERVIEW 1
A Prelude 1
Game-Based Learning - An Introduction 1
Game-Based Learning - Evolution 2
Types of Games in GBL Approach 2
Edutainment Games 2
Training Simulators 2
Serious Game 2
Key Components of Learning Games 2
Role of Games in Improving Learning Methodologies 3
Implementation of Games in Training Methods 3
The Concept of Generalization in GBL 4
Game-Based Learning - Benefits 4
Game-Based Learning - Drawbacks 4
Key Implementation Concerns 4
Major Application Areas 5
Popular Game-Based Learning Solutions 5
Technological Innovations 5

2. MARKET TRENDS 7
Market Overview 7
Table 1: Game Based Educational Learning Market by Region
Worldwide (2012-2017) in US$ Million for North America, Latin
America, Europe, Asia, Middle East, and Africa 8
Growth Prospects 8
North American Market Scenario 9
Table 2: North American Game Based Educational Learning
Market by Category (2012-2017) in US$ Million for Mobile Edu
Games, and Non-Mobile Edugames 9
US Market Scenario 10
Table 3: US Game Based Educational Learning Market by
Category (2012-2017) in US$ Million for Custom Content
Development Services, and Mobile Packaged Edugames 10

Table 4: US Mobile Packaged Educational Games Market by
Category (2012-2017) in US$ Million for Non-Mobile
Educational Games, and Mobile Educational Games 11

Table 5: US Custom Content Development Services Educational
Games Market by Category (2012-2017) in US$ Million for
Non-Mobile Custom Development Services, and Mobile Custom
Development Services 12
Market Challenges 12

3. RECENT INDUSTRY ACTIVITY 13
E-Line Media Establishes New Game Development Studios in
Phoenix and Seattle 13
Houghton Mifflin Harcourt Takes Over Tribal Nova 13
Infinitas Learning and Excelsoft Technologies Enter into Joint
Venture 13
Institute of Play Establishes GLASS Lab 14
Learning Game Network Merges with ERIA Interactive 14
WeWantToKnow and Center for Game Science Ink Agreement 14

4. PRODUCT/SERVICE LAUNCHES 15
Mojang Launches Minecraft App 15
PoraOra Rolls Out New Educational Apps Range 15
The SuperGroup Launches Trace Effects 3D Video Game 15
Zynga.org Launches Ed Tech Games Accelerator 16
Mango Learning Introduces Decimals Series Learning Apps 16
Mindblown Labs Develops Mindblown Life Game 16
Wall Street Institute Rolls Out AppGrade Game 17
MissionV Launches Free Game-Based Learning Webinar Series 17

5. MARKET PARTICIPANTS 18
7Seas Entertainment Ltd. (India) 18
Activate Interactive Pte., Ltd. (Singapore) 18
Advanced E-Learning Solutions, Inc. (USA) 18
Apple, Inc. (USA) 18
Applied Research Associates, Inc. (USA) 18
Arista Games LLC (USA) 19
Big Fish Games, Inc. (USA) 19
BlackBerry (Canada) 19
Blizzard Entertainment, Inc. (USA) 19
BrainPOP (USA) 19
BreakAway Ltd. (USA) 20
Caspian Learning (UK) 20
Decisive-Point (USA) 20

Designing Digitally, Inc. (USA) 20
DESQ (UK) 20
Dhruva Interactive (India) 20
Digi Ronin Games LLC (USA) 21
Digital Chocolate, Inc. (USA) 21
Digitec Interactive (USA) 21
DimensionU, Inc. (USA) 21
Dolphy, Inc. (USA) 21
Eduweb (USA) 21
Electronic Arts, Inc. (USA) 21
E-Line Media (USA) 22
Excelsoft Technologies Pvt., Ltd. (India) 22
Filament Games (USA) 22
Focus Edumatics (India) 22
Funkitron, Inc. (USA) 23
Game Gurus (USA) 23
Game On! Learning (USA) 23
GameHouse, a division of RealNetworks (USA) 23
Gameloft (France) 23

Gameshastra Solutions Pvt., Ltd. (India) 24
G-Cube (USA) 24
Glu Mobile, Inc. (USA) 24
GNSE Group (Egypt) 24
Hezmedia Interactive Sdn. Bhd. (Malaysia) 24
Highline Games LLC (USA) 24
Houghton Mifflin Harcourt - The Learning Company (USA) 25
Ibibo Web Pvt., Ltd. (India) 25
Indiagames Ltd. (India) 25
Integra Software Services Pvt., Ltd. (India) 25
Janus Research Group, Inc. (USA) 25
JumpStart® (USA) 25
Kinect Education (USA) 26
Knowledge Adventure, Inc. (USA) 26
Kreeda Games India Pvt., Ltd. (India) 26
LearningWare, Inc. (USA) 26
Legacy Interactive (USA) 26
Lumos Labs, Inc. (USA) 27
Mango Learning, Inc. (USA) 27
Microsoft Corporation (USA) 27
Milestone Interactive Group (India) 27
MindSnacks, Inc. (USA) 27
Mingoville (Denmark) 28
Morphonix™ LLC (USA) 28
Muuzii Technologies (China) 28
Nazara Technologies Pvt., Ltd. (India) 28
Nextwave Multimedia Pvt., Ltd. (India) 28
Nintendo Co., Ltd. (Japan) 28

Nokia Corporation (Finland) 28
Numenko (UK) 29
Omega-R (Russia) 29
Piron Corporation (USA) 29
PIXELearning Ltd. (UK) 29
Play2Improve (UK) 29
PlayGen.com (UK) 29
PODD (Philippines) 30
Preloaded (UK) 30
QBInternational (USA) 30
Radical Entertainment (Canada) 30
Schell Games (USA) 30
Sealund & Associates Corporation (USA) 30
Serious Games Interactive (Denmark) 31
Serious Labs, Inc. (Canada) 31
Shrapnel Games, Inc. (USA) 31
SimAULA (Spain) 31
Simplified Learning (India) 31
Skidos (India) 31
Skills2Learn Ltd. (UK) 31
Spark Plug Games LLC (USA) 32

Spongelab Interactive (Canada) 32
Sterco Digitex Pvt., Ltd. (India) 32
Strange Loop Games (USA) 32
Tata Interactive Systems (India) 32
The Crucial Media Group - Crucial Interactive (USA) 32
ThinkFun, Inc. (USA) 32
Tiger Tail Studio (India) 33
Tridat Technologies Pvt., Ltd. (India) 33
Trine (India) 33
True Office (USA) 33
Ubisoft Entertainment (France) 33
URENCO Group (UK) 33
viaLearning (USA) 34
Vista Business Co., Ltd. (Thailand) 34
Wewanttoknow AS (Norway) 34
WisdomTools (USA) 34
Wise Cells Learning Solutions LLP (India) 34
Wooga GmbH (Germany) 34
Zachtronics (USA) 34
ZEN Technologies Ltd. (India) 35
ZMQ Software Systems (India) 35
Zobble Solutions Pvt., Ltd. (India) 35
Zondle Ltd. (UK) 35
Zynga, Inc. (USA) 35

6. APPENDIX 36

To order this report: Global Game-Based Learning Trends Industry
http://www.reportlinker.com/p02052133/Global-Game-Based-Learning-Trends-Industry.html#utm_source=prnewswire&utm_medium=pr&utm_campaign=Toy_and_Game

__________________________
Contact Clare: [email protected]
US: (339)-368-6001
Intl: +1 339-368-6001

SOURCE Reportlinker

More Stories By PR Newswire

Copyright © 2007 PR Newswire. All rights reserved. Republication or redistribution of PRNewswire content is expressly prohibited without the prior written consent of PRNewswire. PRNewswire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

@CloudExpo Stories
In today's enterprise, digital transformation represents organizational change even more so than technology change, as customer preferences and behavior drive end-to-end transformation across lines of business as well as IT. To capitalize on the ubiquitous disruption driving this transformation, companies must be able to innovate at an increasingly rapid pace. Traditional approaches for driving innovation are now woefully inadequate for keeping up with the breadth of disruption and change facin...
The Internet of Things (IoT) is growing rapidly by extending current technologies, products and networks. By 2020, Cisco estimates there will be 50 billion connected devices. Gartner has forecast revenues of over $300 billion, just to IoT suppliers. Now is the time to figure out how you’ll make money – not just create innovative products. With hundreds of new products and companies jumping into the IoT fray every month, there’s no shortage of innovation. Despite this, McKinsey/VisionMobile data...
SYS-CON Events announced today that Super Micro Computer, Inc., a global leader in Embedded and IoT solutions, will exhibit at SYS-CON's 18th International Cloud Expo®, which will take place on June 7-9, 2016, at the Javits Center in New York City, NY. Supermicro (NASDAQ: SMCI), the leading innovator in high-performance, high-efficiency server technology, is a premier provider of advanced server Building Block Solutions® for Data Center, Cloud Computing, Enterprise IT, Hadoop/Big Data, HPC and ...
How will your company move to the cloud while ensuring a solid security posture? Organizations from small to large are increasingly adopting cloud solutions to deliver essential business services at a much lower cost. According to cyber security experts, the frequency and severity of cyber-attacks are on the rise, causing alarm to businesses and customers across a variety of industries. To defend against exploits like these, a company must adopt a comprehensive security defense strategy that is ...
As organizations shift towards IT-as-a-service models, the need for managing and protecting data residing across physical, virtual, and now cloud environments grows with it. Commvault can ensure protection, access and E-Discovery of your data – whether in a private cloud, a Service Provider delivered public cloud, or a hybrid cloud environment – across the heterogeneous enterprise. In his general session at 18th Cloud Expo, Randy De Meno, Chief Technologist - Windows Products and Microsoft Part...
The IoTs will challenge the status quo of how IT and development organizations operate. Or will it? Certainly the fog layer of IoT requires special insights about data ontology, security and transactional integrity. But the developmental challenges are the same: People, Process and Platform. In his session at @ThingsExpo, Craig Sproule, CEO of Metavine, will demonstrate how to move beyond today's coding paradigm and share the must-have mindsets for removing complexity from the development proc...
SYS-CON Events announced today that MangoApps will exhibit at SYS-CON's 18th International Cloud Expo®, which will take place on June 7-9, 2016, at the Javits Center in New York City, NY. MangoApps provides modern company intranets and team collaboration software, allowing workers to stay connected and productive from anywhere in the world and from any device. For more information, please visit https://www.mangoapps.com/.
SYS-CON Events announced today TechTarget has been named “Media Sponsor” of SYS-CON's 18th International Cloud Expo, which will take place on June 7–9, 2016, at the Javits Center in New York City, NY, and the 19th International Cloud Expo, which will take place on November 1–3, 2016, at the Santa Clara Convention Center in Santa Clara, CA. TechTarget is the Web’s leading destination for serious technology buyers researching and making enterprise technology decisions. Its extensive global networ...
SYS-CON Events announced today that Commvault, a global leader in enterprise data protection and information management, has been named “Bronze Sponsor” of SYS-CON's 18th International Cloud Expo, which will take place on June 7–9, 2016, at the Javits Center in New York City, NY, and the 19th International Cloud Expo, which will take place on November 1–3, 2016, at the Santa Clara Convention Center in Santa Clara, CA. Commvault is a leading provider of data protection and information management...
The essence of data analysis involves setting up data pipelines that consist of several operations that are chained together – starting from data collection, data quality checks, data integration, data analysis and data visualization (including the setting up of interaction paths in that visualization). In our opinion, the challenges stem from the technology diversity at each stage of the data pipeline as well as the lack of process around the analysis.
Many banks and financial institutions are experimenting with containers in development environments, but when will they move into production? Containers are seen as the key to achieving the ultimate in information technology flexibility and agility. Containers work on both public and private clouds, and make it easy to build and deploy applications. The challenge for regulated industries is the cost and complexity of container security compliance. VM security compliance is already challenging, ...
SYS-CON Events announced today that Alert Logic, Inc., the leading provider of Security-as-a-Service solutions for the cloud, will exhibit at SYS-CON's 18th International Cloud Expo®, which will take place on June 7-9, 2016, at the Javits Center in New York City, NY. Alert Logic, Inc., provides Security-as-a-Service for on-premises, cloud, and hybrid infrastructures, delivering deep security insight and continuous protection for customers at a lower cost than traditional security solutions. Ful...
A strange thing is happening along the way to the Internet of Things, namely far too many devices to work with and manage. It has become clear that we'll need much higher efficiency user experiences that can allow us to more easily and scalably work with the thousands of devices that will soon be in each of our lives. Enter the conversational interface revolution, combining bots we can literally talk with, gesture to, and even direct with our thoughts, with embedded artificial intelligence, wh...
In his session at 18th Cloud Expo, Bruce Swann, Senior Product Marketing Manager at Adobe, will discuss how the Adobe Marketing Cloud can help marketers embrace opportunities for personalized, relevant and real-time customer engagement across offline (direct mail, point of sale, call center) and digital (email, website, SMS, mobile apps, social networks, connected objects). Bruce Swann has more than 15 years of experience working with digital marketing disciplines like web analytics, social med...
Designing IoT applications is complex, but deploying them in a scalable fashion is even more complex. A scalable, API first IaaS cloud is a good start, but in order to understand the various components specific to deploying IoT applications, one needs to understand the architecture of these applications and figure out how to scale these components independently. In his session at @ThingsExpo, Nara Rajagopalan is CEO of Accelerite, will discuss the fundamental architecture of IoT applications, ...
Enterprise networks are complex. Moreover, they were designed and deployed to meet a specific set of business requirements at a specific point in time. But, the adoption of cloud services, new business applications and intensifying security policies, among other factors, require IT organizations to continuously deploy configuration changes. Therefore, enterprises are looking for better ways to automate the management of their networks while still leveraging existing capabilities, optimizing perf...
SYS-CON Events announced today that Tintri Inc., a leading producer of VM-aware storage (VAS) for virtualization and cloud environments, will exhibit at the 18th International CloudExpo®, which will take place on June 7-9, 2016, at the Javits Center in New York City, New York, and the 19th International Cloud Expo, which will take place on November 1–3, 2016, at the Santa Clara Convention Center in Santa Clara, CA.
SYS-CON Events announced today that ContentMX, the marketing technology and services company with a singular mission to increase engagement and drive more conversations for enterprise, channel and SMB technology marketers, has been named “Sponsor & Exhibitor Lounge Sponsor” of SYS-CON's 18th Cloud Expo, which will take place on June 7-9, 2016, at the Javits Center in New York City, New York. “CloudExpo is a great opportunity to start a conversation with new prospects, but what happens after the...
SYS-CON Events announced today that EastBanc Technologies will exhibit at SYS-CON's 18th International Cloud Expo®, which will take place on June 7-9, 2016, at the Javits Center in New York City, NY. EastBanc Technologies has been working at the frontier of technology since 1999. Today, the firm provides full-lifecycle software development delivering flexible technology solutions that seamlessly integrate with existing systems – whether on premise or cloud. EastBanc Technologies partners with p...
SYS-CON Events announced today that AppNeta, the leader in performance insight for business-critical web applications, will exhibit and present at SYS-CON's @DevOpsSummit at Cloud Expo New York, which will take place on June 7-9, 2016, at the Javits Center in New York City, NY. AppNeta is the only application performance monitoring (APM) company to provide solutions for all applications – applications you develop internally, business-critical SaaS applications you use and the networks that deli...