SDN Journal Authors: TJ Randall, David Paquette, Hollis Tibbetts, Lori MacVittie, Liz McMillan

News Feed Item

Global Game-Based Learning Trends Industry

NEW YORK, March 27, 2014 /PRNewswire/ -- Reportlinker.com announces that a new market research report is available in its catalogue:

Global Game-Based Learning Trends Industry

'Games have been popular means for generations to build knowledge, skills and concepts. People have been playing popular games such as Yahtzee, Scrabble, Mastermind, Monopoly and Clue for developing maths, spellings, strategy, money and problem-solving skills, respectively. Game-based learning is an advanced approach for learning things by using computer-based game technology in order to offer interactive as well as enriching experience to learners. '

The report analyzes and presents an overview of Game-Based Learning market worldwide. Supported with 5 market data tables, the report provides a review of market trends, growth drivers, and strategic industry activities of major companies worldwide. The report further discusses about various types of Game-Based Learning including Edutainment Games, Training Simulators, and Serious Games. In addition, 105 companies operating in the Game-Based Learning arena worldwide including 7Seas Entertainment Ltd., Apple Inc., BlackBerry, BrainPOP, Game On! Learning, Gameloft, GNSE Group, Microsoft Corp., and others are profiled.

A Prelude 1
Game-Based Learning - An Introduction 1
Game-Based Learning - Evolution 2
Types of Games in GBL Approach 2
Edutainment Games 2
Training Simulators 2
Serious Game 2
Key Components of Learning Games 2
Role of Games in Improving Learning Methodologies 3
Implementation of Games in Training Methods 3
The Concept of Generalization in GBL 4
Game-Based Learning - Benefits 4
Game-Based Learning - Drawbacks 4
Key Implementation Concerns 4
Major Application Areas 5
Popular Game-Based Learning Solutions 5
Technological Innovations 5

Market Overview 7
Table 1: Game Based Educational Learning Market by Region
Worldwide (2012-2017) in US$ Million for North America, Latin
America, Europe, Asia, Middle East, and Africa 8
Growth Prospects 8
North American Market Scenario 9
Table 2: North American Game Based Educational Learning
Market by Category (2012-2017) in US$ Million for Mobile Edu
Games, and Non-Mobile Edugames 9
US Market Scenario 10
Table 3: US Game Based Educational Learning Market by
Category (2012-2017) in US$ Million for Custom Content
Development Services, and Mobile Packaged Edugames 10

Table 4: US Mobile Packaged Educational Games Market by
Category (2012-2017) in US$ Million for Non-Mobile
Educational Games, and Mobile Educational Games 11

Table 5: US Custom Content Development Services Educational
Games Market by Category (2012-2017) in US$ Million for
Non-Mobile Custom Development Services, and Mobile Custom
Development Services 12
Market Challenges 12

E-Line Media Establishes New Game Development Studios in
Phoenix and Seattle 13
Houghton Mifflin Harcourt Takes Over Tribal Nova 13
Infinitas Learning and Excelsoft Technologies Enter into Joint
Venture 13
Institute of Play Establishes GLASS Lab 14
Learning Game Network Merges with ERIA Interactive 14
WeWantToKnow and Center for Game Science Ink Agreement 14

Mojang Launches Minecraft App 15
PoraOra Rolls Out New Educational Apps Range 15
The SuperGroup Launches Trace Effects 3D Video Game 15
Zynga.org Launches Ed Tech Games Accelerator 16
Mango Learning Introduces Decimals Series Learning Apps 16
Mindblown Labs Develops Mindblown Life Game 16
Wall Street Institute Rolls Out AppGrade Game 17
MissionV Launches Free Game-Based Learning Webinar Series 17

7Seas Entertainment Ltd. (India) 18
Activate Interactive Pte., Ltd. (Singapore) 18
Advanced E-Learning Solutions, Inc. (USA) 18
Apple, Inc. (USA) 18
Applied Research Associates, Inc. (USA) 18
Arista Games LLC (USA) 19
Big Fish Games, Inc. (USA) 19
BlackBerry (Canada) 19
Blizzard Entertainment, Inc. (USA) 19
BrainPOP (USA) 19
BreakAway Ltd. (USA) 20
Caspian Learning (UK) 20
Decisive-Point (USA) 20

Designing Digitally, Inc. (USA) 20
DESQ (UK) 20
Dhruva Interactive (India) 20
Digi Ronin Games LLC (USA) 21
Digital Chocolate, Inc. (USA) 21
Digitec Interactive (USA) 21
DimensionU, Inc. (USA) 21
Dolphy, Inc. (USA) 21
Eduweb (USA) 21
Electronic Arts, Inc. (USA) 21
E-Line Media (USA) 22
Excelsoft Technologies Pvt., Ltd. (India) 22
Filament Games (USA) 22
Focus Edumatics (India) 22
Funkitron, Inc. (USA) 23
Game Gurus (USA) 23
Game On! Learning (USA) 23
GameHouse, a division of RealNetworks (USA) 23
Gameloft (France) 23

Gameshastra Solutions Pvt., Ltd. (India) 24
G-Cube (USA) 24
Glu Mobile, Inc. (USA) 24
GNSE Group (Egypt) 24
Hezmedia Interactive Sdn. Bhd. (Malaysia) 24
Highline Games LLC (USA) 24
Houghton Mifflin Harcourt - The Learning Company (USA) 25
Ibibo Web Pvt., Ltd. (India) 25
Indiagames Ltd. (India) 25
Integra Software Services Pvt., Ltd. (India) 25
Janus Research Group, Inc. (USA) 25
JumpStart® (USA) 25
Kinect Education (USA) 26
Knowledge Adventure, Inc. (USA) 26
Kreeda Games India Pvt., Ltd. (India) 26
LearningWare, Inc. (USA) 26
Legacy Interactive (USA) 26
Lumos Labs, Inc. (USA) 27
Mango Learning, Inc. (USA) 27
Microsoft Corporation (USA) 27
Milestone Interactive Group (India) 27
MindSnacks, Inc. (USA) 27
Mingoville (Denmark) 28
Morphonix™ LLC (USA) 28
Muuzii Technologies (China) 28
Nazara Technologies Pvt., Ltd. (India) 28
Nextwave Multimedia Pvt., Ltd. (India) 28
Nintendo Co., Ltd. (Japan) 28

Nokia Corporation (Finland) 28
Numenko (UK) 29
Omega-R (Russia) 29
Piron Corporation (USA) 29
PIXELearning Ltd. (UK) 29
Play2Improve (UK) 29
PlayGen.com (UK) 29
PODD (Philippines) 30
Preloaded (UK) 30
QBInternational (USA) 30
Radical Entertainment (Canada) 30
Schell Games (USA) 30
Sealund & Associates Corporation (USA) 30
Serious Games Interactive (Denmark) 31
Serious Labs, Inc. (Canada) 31
Shrapnel Games, Inc. (USA) 31
SimAULA (Spain) 31
Simplified Learning (India) 31
Skidos (India) 31
Skills2Learn Ltd. (UK) 31
Spark Plug Games LLC (USA) 32

Spongelab Interactive (Canada) 32
Sterco Digitex Pvt., Ltd. (India) 32
Strange Loop Games (USA) 32
Tata Interactive Systems (India) 32
The Crucial Media Group - Crucial Interactive (USA) 32
ThinkFun, Inc. (USA) 32
Tiger Tail Studio (India) 33
Tridat Technologies Pvt., Ltd. (India) 33
Trine (India) 33
True Office (USA) 33
Ubisoft Entertainment (France) 33
URENCO Group (UK) 33
viaLearning (USA) 34
Vista Business Co., Ltd. (Thailand) 34
Wewanttoknow AS (Norway) 34
WisdomTools (USA) 34
Wise Cells Learning Solutions LLP (India) 34
Wooga GmbH (Germany) 34
Zachtronics (USA) 34
ZEN Technologies Ltd. (India) 35
ZMQ Software Systems (India) 35
Zobble Solutions Pvt., Ltd. (India) 35
Zondle Ltd. (UK) 35
Zynga, Inc. (USA) 35


To order this report: Global Game-Based Learning Trends Industry

Contact Clare: [email protected]
US: (339)-368-6001
Intl: +1 339-368-6001

SOURCE Reportlinker

More Stories By PR Newswire

Copyright © 2007 PR Newswire. All rights reserved. Republication or redistribution of PRNewswire content is expressly prohibited without the prior written consent of PRNewswire. PRNewswire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

@CloudExpo Stories
SYS-CON Events announced today that Roundee / LinearHub will exhibit at the WebRTC Summit at @ThingsExpo, which will take place on November 1–3, 2016, at the Santa Clara Convention Center in Santa Clara, CA. LinearHub provides Roundee Service, a smart platform for enterprise video conferencing with enhanced features such as automatic recording and transcription service. Slack users can integrate Roundee to their team via Slack’s App Directory, and '/roundee' command lets your video conference ...
Traditional on-premises data centers have long been the domain of modern data platforms like Apache Hadoop, meaning companies who build their business on public cloud were challenged to run Big Data processing and analytics at scale. But recent advancements in Hadoop performance, security, and most importantly cloud-native integrations, are giving organizations the ability to truly gain value from all their data. In his session at 19th Cloud Expo, David Tishgart, Director of Product Marketing ...
The best way to leverage your Cloud Expo presence as a sponsor and exhibitor is to plan your news announcements around our events. The press covering Cloud Expo and @ThingsExpo will have access to these releases and will amplify your news announcements. More than two dozen Cloud companies either set deals at our shows or have announced their mergers and acquisitions at Cloud Expo. Product announcements during our show provide your company with the most reach through our targeted audiences.
Successful digital transformation requires new organizational competencies and capabilities. Research tells us that the biggest impediment to successful transformation is human; consequently, the biggest enabler is a properly skilled and empowered workforce. In the digital age, new individual and collective competencies are required. In his session at 19th Cloud Expo, Bob Newhouse, CEO and founder of Agilitiv, will draw together recent research and lessons learned from emerging and established ...
Established in 1998, Calsoft is a leading software product engineering Services Company specializing in Storage, Networking, Virtualization and Cloud business verticals. Calsoft provides End-to-End Product Development, Quality Assurance Sustenance, Solution Engineering and Professional Services expertise to assist customers in achieving their product development and business goals. The company's deep domain knowledge of Storage, Virtualization, Networking and Cloud verticals helps in delivering ...
More and more brands have jumped on the IoT bandwagon. We have an excess of wearables – activity trackers, smartwatches, smart glasses and sneakers, and more that track seemingly endless datapoints. However, most consumers have no idea what “IoT” means. Creating more wearables that track data shouldn't be the aim of brands; delivering meaningful, tangible relevance to their users should be. We're in a period in which the IoT pendulum is still swinging. Initially, it swung toward "smart for smar...
SYS-CON Events announced today that SoftNet Solutions will exhibit at the 19th International Cloud Expo, which will take place on November 1–3, 2016, at the Santa Clara Convention Center in Santa Clara, CA. SoftNet Solutions specializes in Enterprise Solutions for Hadoop and Big Data. It offers customers the most open, robust, and value-conscious portfolio of solutions, services, and tools for the shortest route to success with Big Data. The unique differentiator is the ability to architect and ...
“Media Sponsor” of SYS-CON's 19th International Cloud Expo, which will take place on November 1–3, 2016, at the Santa Clara Convention Center in Santa Clara, CA. CloudBerry Backup is a leading cross-platform cloud backup and disaster recovery solution integrated with major public cloud services, such as Amazon Web Services, Microsoft Azure and Google Cloud Platform.
SYS-CON Events announced today that Embotics, the cloud automation company, will exhibit at the 19th International Cloud Expo, which will take place on November 1–3, 2016, at the Santa Clara Convention Center in Santa Clara, CA. Embotics is the cloud automation company for IT organizations and service providers that need to improve provisioning or enable self-service capabilities. With a relentless focus on delivering a premier user experience and unmatched customer support, Embotics is the fas...
In the next five to ten years, millions, if not billions of things will become smarter. This smartness goes beyond connected things in our homes like the fridge, thermostat and fancy lighting, and into heavily regulated industries including aerospace, pharmaceutical/medical devices and energy. “Smartness” will embed itself within individual products that are part of our daily lives. We will engage with smart products - learning from them, informing them, and communicating with them. Smart produc...
SYS-CON Events announced today that Coalfire will exhibit at the 19th International Cloud Expo, which will take place on November 1–3, 2016, at the Santa Clara Convention Center in Santa Clara, CA. Coalfire is the trusted leader in cybersecurity risk management and compliance services. Coalfire integrates advisory and technical assessments and recommendations to the corporate directors, executives, boards, and IT organizations for global brands and organizations in the technology, cloud, health...
As ridesharing competitors and enhanced services increase, notable changes are occurring in the transportation model. Despite the cost-effective means and flexibility of ridesharing, both drivers and users will need to be aware of the connected environment and how it will impact the ridesharing experience. In his session at @ThingsExpo, Timothy Evavold, Executive Director Automotive at Covisint, will discuss key challenges and solutions to powering a ride sharing and/or multimodal model in the a...
In his session at 19th Cloud Expo, Claude Remillard, Principal Program Manager in Developer Division at Microsoft, will contrast how his team used config as code and immutable patterns for continuous delivery of microservices and apps to the cloud. He will show the immutable patterns helps developers do away with most of the complexity of config as code-enabling scenarios such as rollback, zero downtime upgrades with far greater simplicity. He will also have live demos of building immutable pipe...
A completely new computing platform is on the horizon. They’re called Microservers by some, ARM Servers by others, and sometimes even ARM-based Servers. No matter what you call them, Microservers will have a huge impact on the data center and on server computing in general. Although few people are familiar with Microservers today, their impact will be felt very soon. This is a new category of computing platform that is available today and is predicted to have triple-digit growth rates for some ...
As data explodes in quantity, importance and from new sources, the need for managing and protecting data residing across physical, virtual, and cloud environments grow with it. Managing data includes protecting it, indexing and classifying it for true, long-term management, compliance and E-Discovery. Commvault can ensure this with a single pane of glass solution – whether in a private cloud, a Service Provider delivered public cloud or a hybrid cloud environment – across the heterogeneous enter...
SYS-CON Events announced today that Transparent Cloud Computing (T-Cloud) Consortium will exhibit at the 19th International Cloud Expo®, which will take place on November 1–3, 2016, at the Santa Clara Convention Center in Santa Clara, CA. The Transparent Cloud Computing Consortium (T-Cloud Consortium) will conduct research activities into changes in the computing model as a result of collaboration between "device" and "cloud" and the creation of new value and markets through organic data proces...
SYS-CON Events announced today that Cemware will exhibit at the 19th International Cloud Expo, which will take place on November 1–3, 2016, at the Santa Clara Convention Center in Santa Clara, CA. Use MATLAB functions by just visiting website mathfreeon.com. MATLAB compatible, freely usable, online platform services. As of October 2016, 80,000 users from 180 countries are enjoying our platform service.
Cognitive Computing is becoming the foundation for a new generation of solutions that have the potential to transform business. Unlike traditional approaches to building solutions, a cognitive computing approach allows the data to help determine the way applications are designed. This contrasts with conventional software development that begins with defining logic based on the current way a business operates. In her session at 18th Cloud Expo, Judith S. Hurwitz, President and CEO of Hurwitz & ...
Major trends and emerging technologies – from virtual reality and IoT, to Big Data and algorithms – are helping organizations innovate in the digital era. However, to create real business value, IT must think beyond the ‘what’ of digital transformation to the ‘how’ to harness emerging trends, innovation and disruption. Architecture is the key that underpins and ties all these efforts together. In the digital age, it’s important to invest in architecture, extend the enterprise footprint to the cl...
Governments around the world are adopting Safe Harbor privacy provisions to protect customer data from leaving sovereign territories. Increasingly, global companies are required to create new instances of their server clusters in multiple countries to keep abreast of these new Safe Harbor laws. Is it worth it? In his session at 19th Cloud Expo, Adam Rogers, Managing Director of Anexia, Inc., will discuss how to keep your data legal and still stay in business.